Missions can be longer simply because you have the ability to top yourself off now, and thanks to From Software’s overall excellent level design you always feel like you’re rewarded no matter which way you choose to explore. As a result of being able to top up your health, we’re given Armored Core VI’s main feature- it’s huge map design. ![]() Personally, though, I’m a big fan of what this does to the game. It doesn’t seem like Sherpas are entirely optional either- the only one I’d encountered in my run forced its equipment on me, so I can see some frustration from series veterans. Some may complain that this takes away the “challenge” of Armored Core but I have more than enough game over screens to my name to argue to the contrary. ![]() ![]() Follow us on Twitter Follow and Tweet us Tweet to even tops up your Repair Kits and health, while resetting you in front of the boss if you happen to get squashed.
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